The skulls lights up when the dice finished rolling
Easily customizable colors
Feature: Physics Based deterministic dice rolling.
You decide what the dices will roll:
perfect for when you want to separate the code from the visuals.
The dices rolls using the built in physics engine in Unity and will collide with your other objects/terrain.
You tell the dices what to roll(EG 1,2,3,4,5,6 and the dices will land with the correct number on top, including bouncing on your phycisal terrain)
Feature: Normal Roll
Normal Roll:
Roll the dices using Unity’s built in physics engine and each dice will give you the result during runtime!
Feature: D6 with several different texture included
Includes Albedo and Normal map for both Dots and numbers
Feature: Customizable Dices
Includes original .FBX models with textures in original formats with all layers preserved in .XCF(GIMP) and .PSD(Photoshop) for an easy way to make your own customized dices.
Feature: Works with just about any dice
Works with just about any dice
The beautiful dice on the picture can be found at:
https://sketchfab.com/3d-models/dice-7cab77ba55bc454a843f57d322283c66
It can be imported free of charge, and works great with the DeterministicDiceRoller.
Import 100s of different dices to suit your taste, or make your own.,,